These include “flash knockouts” and “flash knockdowns,” which have the potential to instantly knock an opponent to the canvas (or an instant KO) when the blow connects. Stats are also more critical in determining a fighter’s performance, and leveling up a force unlocks perks along the way.
Players can now maintain their guard while still throwing punches. Punches in Champion are now swung simply by tapping the right bar in one of eight directions, eliminating players needing to swipe circular motions for hooks or uppercuts. The right analog stick is used to throw punches, while the left contains the boxer’s movements. The fifth installment in EA Sports’ Fight Night series includes modifications to the analog “Full-Spectrum Punch Control,” minor changes to the Legacy Mode career game, and a new story-based “Champion Mode.” Refinements to the engine, such as the physics and damage models, have also been developed.Ĭhampion includes support for both face button control and “Full-Spectrum” control in response to critiques of Fight Night 4’s “Total Punch” controls.